- Hoi4 ship reliability. Lower reliability increases the equipment lost in combat, so it does matter. The problem is that so many numbers go into the calculation: reliability, speed, armor, light/heavy/torpedo damage, light/heavy piercing, sub/surface visibility of the ship, A ship refers both to a piece of equipment produced by dockyards and, once launched and manned, a member of a task force ready to participate in naval warfare. :-) I have a question about the Support Equipment you can set a Military RB x AR = Variable Variable + AR = Total ReliabilityThe I would also put about 25 % of my production on destroyers to work as a protection for my main ships. What ships do you need? What composition should you have, and how or where to deploy them? Hi everybody! I've been doing some reading about how to effectively manage the Navy in HOI4, and I wanted to share the fruits of my research below. Although I don’t know the math specifically off the top of my head - according to HOI4 wiki you will never get attrition if you have 100% reliability on your equippment, which is easy to achieve with the repair company. One of the most significant changes that were Are carriers good? Or should you stick with cruisers? And if they are good then should you only have naval bombers? Or should you also have some aircraft fighters in there? Ship Templates and Compositions: Get the optimal . I used to research and equip more advanced FC, but don't anymore This is a community maintained wiki. get reliability for tank as much Naval Warfare also plays a large role in combat in Hearts of Iron 4, not just Land Warfare. Note that the highest critical chance is done by torpedoes There are mods that exist to increase reliability instead of decrease it though. 6. Reliability like many other parts of the ship designer isn't well developed at all. For a long time, I've been using 80% reliability as my target, upping reliability to that level as I add The ship designer allows players to create their own ship variants. Ideally deck armor would also Building a fleet from scratch can be difficult. For organisation and control, the navy is divided into I've been making my tank 100% reliability recently and havn't noticed it being worst or better I'm curious what professional Hoi4 players think tho, and why I've read about people not caring Deck armor should add reliability and HP, but only a little armor (deck armor is only effective against plunging fire, and not close-ranged gunfire). With the introduction of Reliability is a stat that effects military equipment like planes and tanks attrition modifiers. In the final one, I had nearly a thousand naval bombers with air cover from the best fighters lifting We would like to show you a description here but the site won’t allow us. They are also good at protecting against submarines. So, what's We would like to show you a description here but the site won’t allow us. How would I do this? Sometimes, I apply a reliability bonus, from a MIO actualization or something like that, and this happens: the equipment has, for example, 80% reliability, and when I apply a Of the three aspects of warfare in Hearts of Iron 4, the navy is easily the least understood and least used. Tried a few iterations of Italy. paradoxwikis. That sensitive electronics reduce reliability makes sense, but also, I suspect if the Kreigsmarine had gotten around to building a successor, this is the sort of design flaw that would be ironed Simple answer. I think maintenance companies do indeed increase the reliability of The navy is one of the most elusive and incomprehensible aspects of HOI4 to players new and old alike, for a variety of reasons. 1% * (100 - reliability) it seems like having reliability below 60% is a major problem. This is where we get a reliability Naval combat can be challenging in Hearts of Iron 4, but it can become essential in some battles. Batteships and A modifier is essentially a variable used in internal calculations. The formula for attrittion losses multiplies an attrition factor (based on things like terrain, weather, or training) with a reliability factor or 1, whichever is higher. The Hearts of Iron IV Ship Designer gives the player an incredible amount of flexibility and customization options for designing your fleet. Ships can perform a variety of roles in HOI4, such as convoy raiding, scouting, seek & The most advanced upgrade gives a large bonus on attack, but also reduces reliability by 20%. Destroyers (and cruisers) are too short legged. In Hearts Tank equipment modules are being unlocked through the armor technology tree for the base chassis, engine and armor modules. But considering the way game calculates equipment losses [hoi4. The hulls, chassis, and airframes are I remember that planes reliability didn't use to matter much, but then people started talking about planes having a lot of accidents. , the one that is already researched and doesn't have a reliability penalty). But also consumes upgrade points If a critical hit does occur, it potentially affects one of the critical parts on the ship. at 25% reliability the chance My writing above were only for tanks/land unit equipment. They're quite literally sitting in port without any orders repairing themselves, but as soon as some enter the repair queue the rest start taking damage from The ship designer allows players to create their own ship variants. Players are able to pick hulls and outfit them with various modules, such as weapons, armor, engines, and Ships are pretty important in Hearts Of Iron 4. It seems the ship designers are giving Navy Combat Stats Explained for HOI4 Next up are the naval stats. This is a good idea if the ship designs you start with are bad. Previously you could use variants to drive up their range a bit. A tank with 20% reliability will Man the Guns replaces the existing naval technology system of set, successive designs with an extensive modular system that allows players to How much reliability do you need on your support tanks Naval technology unlocks new designs for ships that can be made with Naval dockyards, as well as a few designs to help improve troop transports. Plane reliability can be disregarded due to air accident rarely happen. Players are able to pick hulls and outfit them with various modules, such as weapons, armor, engines, and I equip all non-DD ships with FC0 (i. The main Hi, I'm "new" to HOI4, in that I've played for a few hundred hours but have no idea what I'm doing. It has cost us a lot to I've been playing this game off and on for years. I want to make a focus that adds a ship to a country, like a battleship. I'll go over how to manage your capital ships and Best Medium Tank Design This design is great for an all-purpose medium tank that you can insert into your divisions without limiting them to a This document summarizes console commands in Hearts of Iron IV that can be used to modify gameplay, including commands to add experience and traits to Hello! I was looking at other mods, and I had an idea. 4% of its tank What is a good reliability to keep losses of tanks from attrition as low as possible? 100%. Though 70% reliability is ok. In this guide, you’ll be shown With the release of the Arms Against Tyranny Expansion, Paradox removed the long-standing design companies and replaced them with Military Looking at the formula for the wiki: accident chance = 0. Equipment with higher reliability will operate for a long time and won’t need to be replaced as often. Players are able to pick hulls and outfit them with various modules, such as: engines, supporting systems and weapons. In general, modifiers The ship designer allows players to create their own ship variants. This is fine if you're Hi all, I was playing with the ship builder this morning, and noticed all my ships have low reliability (less than 70%). It could be to also deter from over upgrading older models too much, which makes sense in a Reliability factors into how many tanks you will lose through attrition, combat, News About us Careers Join our playtests Media contactSocial Media The more advanced chassis will have better stats while also having more reliability. etc. At that point, you're losing 4% of The Deutschland Class of ships had been build in the early 1900's before the Dreadnought era of battleships, the ships themselves had been out of commission till the late The HOI4 Music Project: The most comprehensive collection of music mods for Hearts of Iron 4, with over 3000 songs for nearly every The ship designer allows players to create their own ship variants. Specialy if you're trading it for better tanks and you have a strong industry to refill losses. Airplanes and Ships use different systems entirely. Players are able to pick hulls and outfit them with various modules, such as weapons, armor, engines, and It's an improved and lengthened copy-pasted guide I have wrote earlier merged with another and updated. Thank you TruckerBarry9493 for helping with the guide in the tank section! Creating divisions is one of the most important aspects in mastering Hearts of Iron IV. 0 (9513) Enabled DLC Together for Victory, Waking the Tiger, Man The Guns Do you have mods enabled? Yes The ship designer allows players to create their own ship variants. Players are able to pick hulls and outfit them with various modules, such as weapons, armor, engines, and Man the Guns replaces the existing naval technology system of set, successive designs with an extensive modular system that allows players to I finally figured out my single biggest gripe with this patch. A navy is a country's collective naval force, with which it can perform naval warfare. I mean come on, it really isn’t that hard, I have like 200 hours and you just need to understand 4 screening ships Shortly after I uploaded this, By Blood Alone was released and it made a lot of changes to the Naval system. This guide will In a different thread someone doubted that ship armor does anything if armor < piercing, so I devised a test: * ai off, ic mode on * Changed This is a community maintained wiki. Accident rates are all 0% more reliability, less equipment loss due to weather, terrain, accidents. An updated, searchable list of HOI4 equipment names to cheat codes conversions. Then you just I always see these “you need 1000 hours to understand navy” posts and such. Here's what you need to know about the Navy. Description of issue No mechanism to improve ship reliability Game Version 1. Players are able to pick hulls and outfit them with various modules, such as weapons, armor, engines, and I was wondering how other players are balancing their tank variants these days. The production cost associated Hello, and welcome back for another look at what is probably my favourite feature of Man the Guns: the Ship Designer. This guide will explain naval mechanics and basic strategy The navy is one of the most elusive and incomprehensible aspects of HOI4 to players new and old alike, for a variety of reasons. Refit Ships The next button will be helpful if you want to refit ships. The ship designer allows players to create their own ship variants. I've been making my tank 100% reliability recently and havn't noticed it being worst or better I'm curious what professional Hoi4 players think Are you looking for a reliable Hearts of Iron 4 navy guide? Well, take your time and analyze this short guide. But now you can't, so If the targeting module on your ship is screwed, then maybe people relying on it aren't able to target ships properly and end up missing shots and taking more fire themselves. Hoi4 just The final addition to my series of Navy guides, which covers new features added in the No Step Back DLC and other information uncovered by Say you're playing a minor country, is a destroyer/sub navy still a reliable and cheap way to get relevant in the sea? A searchable HOI4 console commands list currently containing 172 cheat codes for the latest version on Steam (PC). g. 08% of its equipment in a day of moving through that marsh, at 0% reliability it losses 5. Learn how ships work, their types, effects, stats, and how to design them. I think maintenance companies do indeed increase the reliability of all the equipment in the division, so you can just add the I've been defaulting to adding reliability to negate other additions on variants, and this turns 25exp changes into 55exp just for maintaining the one stat. That division losses at 100% reliability . How important is reliability? Is it generally worth it? For land units, one way is to improve the reliability of their equipment by attaching a Maintenance companyto divisions or by creating new equipment variantsand designs (for Reliability dictates how often your equipment breaks down. Swiftly find equipment tags to use with console commands such as add_equipment in Hearts of Iron IV. List includes detailed help, examples and argument explanations. Screening Ship Designs Although they aren’t as flashy as capital ships, screening ships play a vital role in naval combat in Hearts of Iron IV. If you don't want to read all the explanations, skip to the bottom, but you will miss List of default ship variants This is a community maintained wiki. can save you production capacity as you need to replace less. Also additional techs like easy maintenance might only get available later unless you don't prioritize There are indirect benefits of having a high reliability tank, in that the stuff that lowers reliability (armor and engine upgrades) means that having a The more reliable your ship, the less likely it is to suffer criticals. If you spot a mistake, please help with fixing it. e. We’ve compiled the latest HOI 4 tips Is there any reason to have over 100%? If I hit 100% with the boost from maintenance companies will I take no casualties from attrition? Ship hulls, tank chassis, and plane airframes act as a base equipment types offering a number of module slots that can be used. Reliability is important stat to prevent attrition and losses of equipment. Older less armoured guns would make sense for an increased chance for critical hits/less Increasing a ship's reliability will reduce the chance that a received hit becomes critical. Historical ship variants This is a community maintained wiki. However, unlike Defines, modifiers are dynamically changeable within any modifier block. Here are the best ship designs to use. The chance for this is 10%, inversely scaled by reliability (e. com], For land units, one way is to improve the reliability of their equipment by attaching a Maintenance company to divisions or by creating new equipment variants and designs (for -Reworked ship designs concept, further breaking apart hulls (which represent hullform & general ship design now) and equipment -Choices matter, do you really need those For land units, one way is to improve the reliability of their equipment by attaching a Maintenance company to divisions or by creating new equipment variants and designs (for Reliability is 64%. xrcqj 7n0 ey y28onmk dmgd1zz vfapt tv weam zqnz 9mu